Opening Cutscene for the game Beyond the Rift. This cinematic was created in Unreal Engine using iClone to retarget motion capture that I directed. This piece strongly demonstrates my cinematography knowledge. I created the storyboard for this cinematic detailing shot sizes and angles. I took that into the studio when directing the motion capture. I then used all of my previous envisioning and planning as I created this cinematic in Unreal Engine using the sequencer.

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